Medium

vLLM: Denial of Service via Unbounded Frame Count in video/jpeg Base64 Processing

  • Disclosed: 03.04.2026
  • Updated: 11.10.2026 15:17

Summary

The VideoMediaIO.load_base64() method at vllm/multimodal/media/video.py:51-62 splits video/jpeg data URLs by comma to extract individual JPEG frames, but does not enforce a frame count limit. The num_frames parameter (default: 32), which is enforced by the load_bytes() code path at line 47-48, is completely bypassed in the video/jpeg base64 path. An attacker can send a single API request containing thousands of comma-separated base64-encoded JPEG frames, causing the server to decode all frames into memory and crash with OOM.

Details

Vulnerable code

python
# video.py:51-62
def load_base64(self, media_type: str, data: str) -> tuple[npt.NDArray, dict[str, Any]]:
    if media_type.lower() == "video/jpeg":
        load_frame = partial(self.image_io.load_base64, "image/jpeg")
        return np.stack(
            [np.asarray(load_frame(frame_data)) for frame_data in data.split(",")]
            #                                                       ^^^^^^^^^^
            # Unbounded split — no frame count limit
        ), {}
    return self.load_bytes(base64.b64decode(data))

The load_bytes() path (line 47-48) properly delegates to a video loader that respects self.num_frames (default 32). The load_base64("video/jpeg", ...) path bypasses this limit entirely — data.split(",") produces an unbounded list and every frame is decoded into a numpy array.

video/jpeg is part of vLLM's public API

video/jpeg is a vLLM-specific MIME type, not IANA-registered. However it is part of the public API surface:

  • encode_video_url() at vllm/multimodal/utils.py:96-108 generates data:video/jpeg;base64,... URLs
  • Official test suites at tests/entrypoints/openai/test_video.py:62 and tests/entrypoints/test_chat_utils.py:153 both use this format

Memory amplification

Each JPEG frame decodes to a full numpy array. For 640x480 RGB images, each frame is ~921 KB decoded. 5000 frames = ~4.6 GB. np.stack() then creates an additional copy. The compressed JPEG payload is small (~100 KB for 5000 frames) but decompresses to gigabytes.

Data flow

POST /v1/chat/completions
  → chat_utils.py:1434   video_url type → mm_parser.parse_video()
  → chat_utils.py:872    parse_video() → self._connector.fetch_video()
  → connector.py:295     fetch_video() → load_from_url(url, self.video_io)
  → connector.py:91      _load_data_url(): url_spec.path.split(",", 1)
                          → media_type = "video/jpeg"
                          → data = "<frame1>,<frame2>,...,<frame10000>"
  → connector.py:100     media_io.load_base64("video/jpeg", data)
  → video.py:54          data.split(",")  ← UNBOUNDED
  → video.py:55-57       all frames decoded into numpy arrays
  → video.py:56          np.stack([...])  ← massive combined array → OOM

connector.py:91 uses split(",", 1) which splits on only the first comma. All remaining commas stay in data and are later split by video.py:54.

Comparison with existing protections

Code Path Frame Limit File
load_bytes() (binary video) Yes — num_frames (default 32) video.py:46-49
load_base64("video/jpeg", ...) No — unlimited data.split(",") video.py:51-62

Affected software

Click a technology to see all vulnerabilities affecting it.

PlatformPackageVulnerable versionsFixed in
Python (PyPI) vllm >= 0.7.0, < 0.19.0 0.19.0

References

CVSS score 6.5/10
CVSS vector
CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:U/C:N/I:N/A:H
Weakness (CWE)
CWE-770
Platform
Python (PyPI)
Package
vllm
Disclosed
03.04.2026
Updated
11.10.2026 15:17

Sources and licenses

OSV / GitHub Advisory Database - PYSEC-2026-144 - PyPA Advisory Database; CC BY 4.0

OSV / GitHub Advisory Database - GHSA-pq5c-rjhq-qp7p - CC BY 4.0

Vulnerability history: vllm

All published vulnerabilities of this package (Python (PyPI)), newest first. Shows whether this is a one-off slip or a package that needs watching.

All (94) in the archive
Total entries
94
First → latest
09.2024 10.2026
Without a fix
5
Exploited in attacks
0

Severity breakdown

  • Critical 9
  • High 23
  • Medium 47
  • Low 4
  • Unrated 11

Disclosures per year

  1. 2024: 2
  2. 2025: 30
  3. 2026: 62
Severity:
  1. High · 7.5 CVE-2026-54234 >= 0.17.1, < 0.24.0 0.24.0
  2. High CVE-2026-55514 >= 0.12.0, < 0.24.0 0.24.0
  3. Critical · 9.1 CVE-2026-48746 >= 0.3.0, < 0.22.0 0.22.0
  4. vLLM: Denial of Service via Unbounded Frame Count in video/jpeg Base64 Processing this entry
    Medium · 6.5 CVE-2026-34755 >= 0.7.0, < 0.19.0 0.19.0
  5. Critical · 9.8 CVE-2026-22778 >= 0.8.3, < 0.14.1 0.14.1
  6. High · 8.8 CVE-2026-22807 >= 0.10.1, < 0.14.0 0.14.0
  7. High · 8.8 CVE-2026-56340 >= 0.10.2, < 0.13.0 0.13.0
  8. High · 6.5 CVE-2025-62372 >= 0.5.5, < 0.11.1 0.11.1
  9. High · 8.8 CVE-2025-62164 >= 0.10.2, < 0.11.1 0.11.1
  10. High · 7.5 CVE-2025-59425 < 0.11.0 0.11.0
  11. High · 8.8 CVE-2025-9141 >= 0.10.0, < 0.10.1.1 0.10.1.1
  12. High · 7.5 CVE-2025-48956 >= 0.1.0, < 0.10.1.1 0.10.1.1
  13. Critical · 9.8 CVE-2025-47277 >= 0.6.5, < 0.8.5 0.8.5
  14. High · 8.0 CVE-2025-30165 >= 0.5.2, < 0.10.0 0.10.0
  15. Critical · 10.0 CVE-2025-32444 >= 0.6.5, < 0.8.5 0.8.5
  16. High · 7.5 CVE-2025-30202 >= 0.5.2, < 0.8.5 0.8.5
  17. Critical · 9.8 CVE-2024-11041 <= 0.6.2 no fix
  18. Critical · 9.0 CVE-2025-29783 >= 0.6.5, < 0.8.0 0.8.0
  19. High · 7.5 CVE-2024-8768 < 0.5.5 0.5.5

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